Hey Folks!
I just wanted to share my first MAKERbuino project I’m currently working on. It’s called BuinoControl.
Maybe I’ll change the name, maybe not
What is BuinoControl?
BuinoControl isn’t a game - it’s an “App”. It consists of two Apps to be exact:
At first there is a MAKERBuino App and then there is an Application for Windows-PCs written in C#.
What does BuinoControl do?
The Windows-Appication uses the OpenHardwareMonitor-library to read the sensors of the PC. It then converts the sensor values into bytes and sends them to the MAKERbuino via RS232-to-USB-Converter. The MAKERbuino then visualizes the received data. You can use a menu to select the different hardware-components. You can get the data from CPU, RAM and (Ati/AMD)GPU sensors at the moment.
I’m using the PCF8574 remote I/O expander board that came with the inventor’s kit to drive a couple of LEDs indicating the load of the currently selected hardware. Thanks for coming up with that idea, @albertgajsak
All of this is at an early stage of development. There are a couple of other things i want to realize but I’m still focused on the foundation of the software. I thought about releasing the sourcecode in the near future, anyone interested? Of course I want to clean it up and comment both sourcecodes before releasing it.
That’s a funny project. It reminds me Logitech gaming keyboards. I don’t know if they have an API or something. But I believe there are interesting things to display from applications.
@Lisamith the MAKERbuino code is nearly finished and fully commented in its current state
It needs some adaptions though. The C# code isn’t commented at all at the moment. I had to put the project aside because I’m currently working on a couple of guides for the MAKERbuino homepage.
But I want to continue this project asap
@Bl4ckM4ch1n3
Hi can you tell me if the makerbruino code is in the program or is there another piece to it i’m a video editor and run my own YouTube channel and it will be very useful if this will work when i’m editing
There is no MAKERbuino code at the github page you’ve mentioned. I wrote it myself - the github page doesn’t belong to me.
The openhardwaremonitor is just a simple library to access the sensors of your PC-hardware. It allows you to read temperatures, memory usage etc. But you’ll need to include it in a C# program.
You’ll then be able to send the values to your MAKERbuino via RS232-to-USB-converter.
@Bl4ckM4ch1n3
Ok then, where can I get the c# code for the Makerbuino because I would like to use it. If you have got it can you put a link to it somewhere because I’m not very good in c# ardunino language.
Sorry @Mitsuperboy, I think you misunderstood something
The MAKERbuino code is written in C, like other arduino programs. I used C# for my Windows application that’s using the openhardwaremonitor library to read out the sensors of my pc. The Windows application then sends the values to my MAKERbuino via RS232-to-USB-converter.
I’m currently working on this project, but there is no download available at the moment